Legal

Third-party licences.

Our games are built on other people's work as well as ours. This is what is in them, who wrote it, and what each piece is licensed under.

Last updated 15 August 2026

Where the real notices are

This page is a summary, and it is not the copy that counts. Several of these licences require their full text to travel with the software — the SIL Open Font License says so in as many words, and a typeface linked into a game is a copy of that typeface. So every title below carries its own complete notice, in the download and inside the app, and that is the copy those licences are satisfied by. This page is here so you can read it before you install anything.

Nothing about this website itself needs a notice: the pages you are reading are static HTML and CSS with no third-party code shipped to your browser. The build tools that produced them are not distributed to anyone.

Large Language Murder

The full notice ships as: THIRD-PARTY-LICENCES.txt beside the executable in the desktop download, and in the app itself under Settings → Notices. Both are generated from one source, so they cannot disagree.

  • We alter raylib. The game patches raylib’s Android platform layer — a missing window-resize case, without which the game cannot re-lay itself out when a device is turned, and a fix for a black screen on some devices during startup. The zlib licence requires an altered source version to be plainly marked as such, so we mark it here and in the notice that ships with the game. Unaltered raylib is at raylib.com.
  • The typeface is embedded unmodified — the original font file, byte for byte, neither subset nor re-encoded. “Plex” is a Reserved Font Name under the Open Font License, and only an unmodified copy may keep it.
  • The Windows build and the Android build do not contain the same third-party code, so the list below says which is which. A notice written from one of them would be wrong about the other.

In every build

Inside raylib, and therefore in every build

raylib embeds these; they are in the program whether or not the game calls them.

  • stb_image, stb_image_write, stb_image_resize2, stb_truetype, stb_rect_pack, stb_perlin, stb_vorbis Sean Barrett MIT — or public domain, at the user’s choice
  • miniaudio, dr_wav, dr_flac, dr_mp3 David Reid MIT — or public domain, at the user’s choice
  • cgltf Johannes Kuhlmann MIT
  • par_shapes Philip Rideout MIT
  • tinyobj_loader_c Syoyo Fujita and contributors MIT
  • m3d bzt MIT
  • vox_loader Johann Nadalutti MIT
  • qoi, qoa Dominic Szablewski MIT
  • msf_gif Miles Fogle MIT — or public domain, at the user’s choice
  • sdefl, sinfl Micha Mettke MIT — or public domain, at the user’s choice
  • glad, glad_gles2 The Khronos Group Inc., David Herberth MIT
  • jar_xm Romain Dalmaso, Joshua Reisenauer MIT — or WTFPL v2
  • jar_mod Joshua Reisenauer MIT — public domain

Windows build only

Android build only

raylib compiles the NDK’s glue code into the library on Android, so it is inside the app you install.

Not in any build you can install

Listed because “we owe nothing here” is a claim, and a claim is worth showing the working for.

  • GoogleTest Google Inc. BSD 3-Clause — builds and runs the rules engine’s tests; never linked into the game
  • WinHTTP, OLE32, Winsock2 Microsoft Part of Windows — used, not redistributed — the game vendors no HTTP client, no TLS library and no certificate bundle of its own

Our own work

Everything not named above — the rules, the code we wrote, the prompt words, the written answers, the artwork and the text — belongs to Fossa Tracks, Inc., a California corporation, trading as Haunted Space Hotel Studios. It is not open source and is not offered under any of the licences on this page.

Large Language Murder is also partly AI-generated, on purpose, and says so in the game and in its privacy policy.

Something missing?

If you believe we are shipping something of yours without the notice it is owed, write to [email protected] and we will fix it. We would rather hear it from you than not hear it.